I ship. And I ship the right thing.

I grew up hard of hearing. Not deaf, but enough that navigating the world through media, websites, apps, and everyday digital experiences felt like reading a book where half the pages were stuck together. I learned early that most products weren't designed for people like me in mind and that the gap between "technically works" and "actually easy" is where a lot of people get left behind.

Somewhere, someone is staring at your product trying to make a decision. Right now it's either helping them or getting in their way. My job is to figure out which and fix it.

Fintech, proptech, e-commerce, AI–different industries, same patterns: complex systems, unclear ownership, and users paying for it. I find where the friction is coming from and work with stakeholders to design the way through it.

View my resume in whatever format works best:


Interface is a mirror of the org.
Products don't get confusing on their own; they learn it from the organization. Before I open Figma, I read the room to see who's responsible for what and what friction arises.


Design is a flywheel.
Some projects need deep research. Others need to skip straight to code. I read the situation and pick the right approach, not the "correct" one.


Clarity is the deliverable.
Not the deck, not the prototype, not the spec. When a team stops arguing about the wrong thing and starts moving on the right one, that's key.

I pick up the problem, ship early, and learn fast.

Not to have something to show but to find out what's actually true. I prototype through disagreements instead of talking around them. When something's contested, I'd rather build a rough version and find out what's true than spend three meetings debating it in the abstract. That's where the real requirements live.

I don't wait for perfect inputs because perfect inputs don't exist at the speed most teams need to move. I read the room, make a call, and adjust when the evidence says to. The strategy doesn't arrive fully formed, it emerges from doing the work.


I cook under constraints.
I have a pretty restrictive diet which means if I want something good I have to be creative. It taught me a lot about constraints.


I support independent shops.
I'm drawn to the ones that have a point of view. The ones where you can tell someone has taste like
Daniel Yu.


I read to know frameworks.
A good read hands you a new lens and you apply it to a product. The ideas don't stay in the book. They follow me into the work.

Currently available.

I'm looking for senior or principal IC product design roles; ideally somewhere building something hard. If you're working on a product that deserves to be exceptional, let's talk.